The World's are disorder! Revolution is in the air - it must be stamped out! Who do they think they are? They've got too big for their boots since The Niviisi left them to their own device, more fool them! You'll show 'em! You're a faction that's been on the outskirts far too long and it's time for you to take control! But how many World's can you win? Sometimes discretion is the better part of valour, or will you get pushed into a no win scenario? So many questions, yet all the answers are in your hands. Let me show you how
How to Play
Taking turns players lay one Rock onto any intersection of any Open board/between boards.
If a player lays adjacent to an opponent’s Rock they then push it one intersection in any direction, if able to, and replace it with one of their own Rocks.
Players can even push their opponents Rocks into another Open board.
Once a 5 in a row’s been made in a board it is Closed and no Rocks in that board/ on the boundaries of that board (or which become part of that board) can be moved and no Rocks may be moved into it, but players can still lay onto any unoccupied boarder as they’re still laying into an Open board to make 5 in a row.