How to Play
- Movement goes Left to Right; The Pawn on the Kings peg is, in essence, the first of the players pieces and the Queen being the players last
- To start a player throws all four dice and the player with the highest total goes first
- A player then moves only the pieces they throw with their dice E.g. throw 6, 3 means they only and / or move the Queen (the 6) and / or the Knight (the 3)
- The number of moves they make are determined by the score on the opponents dice. E.g. 1, 4
- The move throw is taken as a whole, so this would make the move 5
- So the player could move the Queen 5 and not move the Knight; move the Queen 3 and the Knight 2, etc
- It does not matter where on the point the piece in the pile is
- All of the move must be taken where possible
Doubles
If the players dice is a Double, e.g. 5,5, only the Castles may move – either or both
If the players opponents dice are a double, e.g. 2,2, the move totals Four, not (2+2×2) Eight
Capturing
If a player decides to stop on an opponent’s ‘one on that point’ pieces it sends it to the Bar as per usual, but that player go ends
Coming Out
A captured players piece may come out on to any legal point, counting that point against their moves throw, as in Backgammon, if they throw that Value; E.g. they have a Pawn/s in the Bar and throw a 2 they may bring out any Pawns. If they for example have a Pawn in the bar and they throw a 2, 5 for their Value throw (which pieces they are allowed to move) and a 6, 3 with their Move throw (how many moves they make), in this case 9 they could bring the Pawn out on a 5 point, if legal (using up 5 moves) and move one castle two or both Castles one.
If they had a Knight and a Queen on the Bar they would need to throw a 6 and / or a 3, etc.
Basically they need to throw the Value to get it out and where they bring out counts against their move throw
Bearing Off: This is the same as in Backgammon where a piece simply moves off the board